I would call them more of a "major" update more than a sequel, which improves and polishes itself on each instance, in the end making it a different experience. CS: GO and previous games biggest achievements are improving flow and dynamics, which even though don't provide any change or innovation from the core game (which is why it distinguishes itself from the rest of the online FPS on the market) improves greatly the player experience. Note to people new to counter strike, you can jump to CS:GO without playing previous games. A game worth grabbing and giving a try for CS fans and new players. Movement is not sloppy and feels responsive. As was expected graphics have been updated to today's standard, different shop UI (which just keeps getting better every time), aiming and "calibration" mechanics have been tweaked and feel slightly different (but you will get used to it after awhile, like the rest of the games) and feel improved. ![]() As was expected graphics have been updated to today's standard, different shop UI (which just A worthy successor of a great series of games. A worthy successor of a great series of games.
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